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- Contour Animation - Now Key Frames can remember coordinates
of objects' nodes. This allows for the animating of polylines, curves, and
profiles of 3D objects.
- GIF Frames and Movies - Animation frames can now be saved
not only in BMP and JPEG formats, but also in GIF format; and the resultant
movie can be either in AVI or in Animated GIF format. Support is also provided
for such options as palette optimization, user defined colors count, dithering
and transparency.
- Constrained Objects Support - Defined actors will take
existing constraints into account when each of the frames is calculated. This
makes it possible to create animations of cinematic schemes or Compound Profiles
of 3D objects. By using the "SetVariable" command, it is also possible to change
numeric values of the Constraint Manager variables.
- Part Tree Support- If an actor was used as an operand in
the Part Tree, then when this actor is changed, the Part Tree will recalculate
the resultant body, taking changes into account.
- New Commands - SetPropertyValue, SetVariable
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